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@transparencyboo There is somewhat of a contradiction between the popular sentiments that pokemon "peaked" in gen 4/5 and that pokemon needs to be doing different stuff every time to "stay fresh". Pokemon "peaked" in 2010 precisely because they had been perfecting their formula for 1.5 decades
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@transparencyboo What we are watching is a (relatively small) development team that spent 20 years making top-down, turn-based JRPGs for handhelds learn 3d programming and open world game design on the spot, just to make Pokemon play like games that are nothing like Pokemon, like BOTW